tag:blogger.com,1999:blog-5087578628320775334.post3467449027254356683..comments2023-04-16T05:17:18.156-07:00Comments on If Its Not Historical I'm Not Playing It: Renaissance Principles of Wars Amendmentsjonohttp://www.blogger.com/profile/02109169985015211869noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5087578628320775334.post-59686479481196385602015-03-17T11:48:41.180-07:002015-03-17T11:48:41.180-07:00It is scary the amount of new information we find ...It is scary the amount of new information we find in those rules. 3 is a lot to change orders but changing orders was unusual during a battle and most of the leaders are at least d6. Cavalry passing through allows the retainers to follow on and mop up which is really good. Ianhttps://www.blogger.com/profile/16516968730595682049noreply@blogger.comtag:blogger.com,1999:blog-5087578628320775334.post-60659527649514224942015-03-17T10:16:32.046-07:002015-03-17T10:16:32.046-07:00Crikey,you have been busyCrikey,you have been busyjonohttps://www.blogger.com/profile/02109169985015211869noreply@blogger.comtag:blogger.com,1999:blog-5087578628320775334.post-51744777875053955382015-03-17T10:08:32.584-07:002015-03-17T10:08:32.584-07:00Also found out that it actually costs 3 pips for a...Also found out that it actually costs 3 pips for a c in c or general to absorb an order and it is only ever 2 if the C in C is good with a * in the army lists.Russhttps://www.blogger.com/profile/08816588996042583280noreply@blogger.comtag:blogger.com,1999:blog-5087578628320775334.post-40022031493804717362015-03-17T07:35:29.476-07:002015-03-17T07:35:29.476-07:00Will copy and print these amendments and slide the...Will copy and print these amendments and slide them in my rule book<br /><br />Grazei mille<br />markhttps://www.blogger.com/profile/02328180887580480131noreply@blogger.comtag:blogger.com,1999:blog-5087578628320775334.post-51858164725346192862015-03-16T15:36:26.593-07:002015-03-16T15:36:26.593-07:00Thanks for this Ian, now it's officially poste...Thanks for this Ian, now it's officially posted on the blog no one can say they were never told!<br /><br />Post game on Saturday I read the rules again. Check out page 24 on continued melees<br /><br />3. Steady class 2 or higher cavalry may choose to pass through ANY class 1 troops they are in melee with who do not rout or retire. They will do this in their next movement bound, but they move at speed two counting as passing through slow terrain.<br /><br />Also Pike are not allowed to interpenetrate any other troops (page 27)<br /><br />Funny how we have played these rules many times and keep finding more stuff!Russhttps://www.blogger.com/profile/08816588996042583280noreply@blogger.com