Table 1C - Frontier Fort |
Table 1D - El Bir (Desert Well) |
Table 2C - High Ground |
Table 2D - Wadi and Junction Point. |
Anti-tank ditch, Strong Points and High Ground. |
These are the right flank tables. The road (Via Balbia) gives movement bonus. The Italian fortress acts like a giant village sector, -1 cover and fire in all directions. The Wadi is impassable to vehicles except at the passing point. The high ground allows FOOs to spot dust in adjacent tables.
2 comments:
Shit, nowhere to hide!
FOO heaven
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