Saturday, 10 June 2017

Operational Desert Terrain (Right Flank)

Table 1C - Frontier Fort
Table 1D - El Bir (Desert Well)













Table 2C - High Ground
Table 2D - Wadi and Junction Point.


Anti-tank ditch, Strong Points and High Ground.

These are the right flank tables.  The road (Via Balbia) gives movement bonus.  The Italian fortress acts like a giant village sector, -1 cover and fire in all directions.  The Wadi is impassable to vehicles except at the passing point.  The high ground allows FOOs to spot dust in adjacent tables.

2 comments:

Russ said...

Shit, nowhere to hide!

jono said...

FOO heaven